Class AddHashToBundleNameTask
The BuildTask used to append the asset hash to the internal bundle name.
Implements
IBuildTask
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
Assembly: Unity.Addressables.Editor.dll
Syntax
public class AddHashToBundleNameTask : IBuildTask
Properties
Name | Description |
---|---|
Version | The task version. |
Methods
Name | Description |
---|---|
Run() | Runs the AddHashToBundleNameTask. |