Class AddHashToBundleNameTask
The BuildTask used to append the asset hash to the internal bundle name.
Implements
IBuildTask
  Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
Assembly: Unity.Addressables.Editor.dll
Syntax
public class AddHashToBundleNameTask : IBuildTask
  Properties
| Name | Description | 
|---|---|
| Version | The task version.  | 
      
Methods
| Name | Description | 
|---|---|
| Run() | Runs the AddHashToBundleNameTask.  |