Class ResourceLocationData
Serializable location data. This is used for the locations of the content catalogs.
Inherited Members
Namespace: UnityEngine.AddressableAssets.ResourceLocators
Assembly: Unity.Addressables.dll
Syntax
[Serializable]
public class ResourceLocationData
Constructors
| Name | Description |
|---|---|
| ResourceLocationData(string[], string, Type, Type, string[]) | Construct a new ResourceLocationData object. |
Properties
| Name | Description |
|---|---|
| Data | The optional arbitrary data stored along with location |
| Dependencies | The collection of dependencies for this location. |
| InternalId | The internal id. |
| Keys | The collection of keys for this location. |
| Provider | The provider id. |
| ResourceType | The type of the resource for the location. |