Class ContentCatalogData
Container for ContentCatalogEntries.
Inherited Members
Namespace: UnityEngine.AddressableAssets.ResourceLocators
Assembly: Unity.Addressables.dll
Syntax
[Serializable]
public class ContentCatalogData
Constructors
| Name | Description |
|---|---|
| ContentCatalogData() | Create a new ContentCatalogData object without any data. |
| ContentCatalogData(IList<ContentCatalogDataEntry>, string) | Creates a new ContentCatalogData object with the specified locator id. |
| ContentCatalogData(string) | Creates a new ContentCatalogData object with the specified locator id. |
Fields
| Name | Description |
|---|---|
| LocalHash | Stores the local catalog hash |
Properties
| Name | Description |
|---|---|
| BuildResultHash | Stores the hash for the build result |
| InstanceProviderData | Data for the Addressables.ResourceManager.InstanceProvider initialization; |
| ProviderId | Stores the id of the data provider. |
| ResourceProviderData | The list of resource provider data. Each entry will add an IResourceProvider to the Addressables.ResourceManager.ResourceProviders list. |
| SceneProviderData | Data for the Addressables.ResourceManager.InstanceProvider initialization; |
Methods
| Name | Description |
|---|---|
| SerializeToByteArray() | Construct catalog data with entries. |
| SetData(IList<ContentCatalogDataEntry>) |