Class PlatformMappingService
Determines the Addressables build platform that should be used based on the target player build platform.
Inherited Members
Namespace: UnityEngine.AddressableAssets
Assembly: Unity.Addressables.dll
Syntax
public class PlatformMappingService
Methods
| Name | Description |
|---|---|
| GetPlatformPathSubFolder() | Retrieves the Addressables platform subfolder of the build platform that is being used. |