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    Class LinkedListNodeCache<T>

    Cache for nodes of LinkedLists. This can be used to eliminate GC allocations.

    Inheritance
    object
    LinkedListNodeCache<T>
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.Util
    Assembly: solution.dll
    Syntax
    public class LinkedListNodeCache<T>
    Type Parameters
    Name Description
    T

    The type of node.

    Methods

    Name Description
    Acquire(T)

    Creates or returns a LinkedListNode of the requested type and set the value.

    Release(LinkedListNode<T>)

    Release the linked list node for later use.

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