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    Class SceneProvider

    Implementation if ISceneProvider

    Inheritance
    object
    SceneProvider
    Implements
    ISceneProvider
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Assembly: solution.dll
    Syntax
    public class SceneProvider : ISceneProvider

    Methods

    Name Description
    ProvideScene(ResourceManager, IResourceLocation, LoadSceneMode, bool, int)

    Load a scene at a specified resource location.

    ProvideScene(ResourceManager, IResourceLocation, LoadSceneParameters, bool, int)

    Load a scene at a specified resource location.

    ProvideScene(ResourceManager, IResourceLocation, LoadSceneParameters, SceneReleaseMode, bool, int)

    Load a scene at a specified resource location.

    ReleaseScene(ResourceManager, AsyncOperationHandle<SceneInstance>)

    Release a scene.

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