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    Class ContentCatalogData

    Container for ContentCatalogEntries.

    Inheritance
    object
    ContentCatalogData
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.AddressableAssets.ResourceLocators
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class ContentCatalogData

    Constructors

    Name Description
    ContentCatalogData()

    Create a new ContentCatalogData object without any data.

    ContentCatalogData(string)

    Creates a new ContentCatalogData object with the specified locator id.

    Properties

    Name Description
    InstanceProviderData

    Data for the Addressables.ResourceManager.InstanceProvider initialization;

    ProviderId

    Stores the id of the data provider.

    ResourceProviderData

    The list of resource provider data. Each entry will add an IResourceProvider to the Addressables.ResourceManager.ResourceProviders list.

    SceneProviderData

    Data for the Addressables.ResourceManager.InstanceProvider initialization;

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