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    Class ResourceManagerRuntimeData

    Runtime data that is used to initialize the Addressables system.

    Inheritance
    object
    ResourceManagerRuntimeData
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.AddressableAssets.Initialization
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class ResourceManagerRuntimeData

    Fields

    Name Description
    kCatalogAddress

    Address of the contained catalogs.

    Properties

    Name Description
    AddressablesVersion

    The current active version of the Addressables package.

    BuildTarget

    The name of the build target that this data was prepared for.

    CatalogLocations

    List of catalog locations to download in order (try remote first, then local)

    CatalogRequestsTimeout

    The time until a catalog hash or json UnityWebRequest download will timeout in seconds. 0 for Default timeout.

    CertificateHandlerType

    The type of CertificateHandler to use for this provider.

    DisableCatalogUpdateOnStartup

    Determine if we should check for Remote Catalogs on during initialization.

    InitializationObjects

    The list of initialization data. These objects will get deserialized and initialized during the Addressables initialization process. This happens after resource providers have been set up but before any catalogs are loaded.

    IsLocalCatalogInBundle

    Whether the local catalog has been serialized in an asset bundle or as json

    LogResourceManagerExceptions

    When enabled, the Addressables.ResourceManager.ExceptionHandler is set to (op, ex) => Debug.LogException(ex);

    MaxConcurrentWebRequests

    The maximum number of concurrent web requests. This value will be clamped from 1 to 1024.

    SettingsHash

    The hash of the settings that generated this runtime data.

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