docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum BundledAssetGroupSchema.BundleNamingStyle

    Used to determine how the final bundle name should look.

    Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
    Assembly: solution.dll
    Syntax
    public enum BundledAssetGroupSchema.BundleNamingStyle

    Fields

    Name Description
    AppendHash

    Use to indicate that the hash should be appended to the bundle name.

    FileNameHash

    Use to indicate that the bundle name should only contain the hash of the file name.

    NoHash

    Use to indicate that the bundle name should not contain the hash.

    OnlyHash

    Use to indicate that the bundle name should only contain the given hash.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)