docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Create

    Create(string, string, bool, bool)

    Create a new AddressableAssetSettings object.

    Declaration
    public static AddressableAssetSettings Create(string configFolder, string configName, bool createDefaultGroups, bool isPersisted)
    Parameters
    Type Name Description
    string configFolder

    The folder to store the settings object.

    string configName

    The name of the settings object.

    bool createDefaultGroups

    If true, create groups for player data and local packed content.

    bool isPersisted

    If true, assets are created.

    Returns
    Type Description
    AddressableAssetSettings
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)