Class AssetReferenceUILabelRestriction | Addressables | 1.5.1
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    Class AssetReferenceUILabelRestriction

    Used to restrict an AssetReference field or property to only allow items wil specific labels. This is only enforced through the UI.

    Inheritance
    Object
    Attribute
    AssetReferenceUIRestriction
    AssetReferenceUILabelRestriction
    Namespace: UnityEngine
    Syntax
    [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
    public sealed class AssetReferenceUILabelRestriction : AssetReferenceUIRestriction, _Attribute

    Constructors

    AssetReferenceUILabelRestriction(String[])

    Construct a new AssetReferenceLabelAttribute.

    Declaration
    public AssetReferenceUILabelRestriction(params string[] allowedLabels)
    Parameters
    Type Name Description
    String[] allowedLabels

    The labels allowed for the attributed AssetReference.

    Fields

    m_AllowedLabels

    Declaration
    public string[] m_AllowedLabels
    Field Value
    Type Description
    String[]

    m_CachedToString

    Declaration
    public string m_CachedToString
    Field Value
    Type Description
    String

    Methods

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Object.ToString()

    ValidateAsset(String)

    Validates that the referenced asset allowable for this asset reference.

    Declaration
    public override bool ValidateAsset(string path)
    Parameters
    Type Name Description
    String path

    The path to the asset in question.

    Returns
    Type Description
    Boolean

    Whether the referenced asset is valid.

    Overrides
    AssetReferenceUIRestriction.ValidateAsset(String)

    ValidateAsset(Object)

    Validates that the referenced asset allowable for this asset reference.

    Declaration
    public override bool ValidateAsset(Object obj)
    Parameters
    Type Name Description
    UnityEngine.Object obj

    The Object to validate.

    Returns
    Type Description
    Boolean

    Whether the referenced asset is valid.

    Overrides
    AssetReferenceUIRestriction.ValidateAsset(Object)
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