Struct SceneInstance
Wrapper for scenes. This is used to allow access to the AsyncOperation and delayed activation.
Syntax
public struct SceneInstance
Properties
Scene
Declaration
public Scene Scene { get; }
Property Value
Methods
Activate()
Activate the scene via the AsyncOperation.
Declaration
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides