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    Load assets by asset references

    You can use the AssetReference type to add a field to a MonoBehaviour or ScriptableObject to reference an Addressable asset. You can also use AssetReference to restrict fields to Addressable-only assets, or to load assets with specific labels.

    Topic Description
    Introduction to asset references Understand what an asset reference is and when to use them.
    Create an AssetReference Create and use the AssetReference type.
    Load an AssetReference Load assets with an AssetReference.

    Additional resources

    • Add assets to groups
    • Labelling assets
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