Class AddHashToBundleNameTask
The BuildTask used to append the asset hash to the internal bundle name.
Implements
IBuildTask
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
Assembly: Unity.Addressables.Editor.dll
Syntax
public class AddHashToBundleNameTask : IBuildTask
Properties
| Name | Description |
|---|---|
| Version | The task version. |
Methods
| Name | Description |
|---|---|
| Run() | Runs the AddHashToBundleNameTask. |