Struct SerializedType
Wrapper for serializing types for runtime.
Inherited Members
Namespace: UnityEngine.ResourceManagement.Util
Assembly: Unity.ResourceManager.dll
Syntax
[Serializable]
public struct SerializedType
  Properties
| Name | Description | 
|---|---|
| AssemblyName | The assembly name of the type.  | 
      
| ClassName | The name of the type.  | 
      
| Value | Get and set the serialized type.  | 
      
| ValueChanged | Used for multi-object editing. Indicates whether or not property value was changed.  | 
      
Methods
| Name | Description | 
|---|---|
| ToString() | Converts information about the serialized type to a formatted string.  |