Method ValidateAsset
ValidateAsset(string)
Checks whether the asset located at a path is valid for this asset reference. An asset is valid if it is of the correct type or if one of its sub-assets are.
Declaration
public override bool ValidateAsset(string path)
Parameters
| Type | Name | Description | 
|---|---|---|
| string | path | The file path to the asset in question.  | 
    
Returns
| Type | Description | 
|---|---|
| bool | Whether the referenced asset is valid.  | 
    
Overrides
Remarks
The asset can be either a SpriteAtlas or a Sprite.
Examples
The example below uses ValidateAsset to check if an asset at a specific path can be set.