Enum ShaderBundleNaming
Naming conventions for the built-in bundle name prefix.
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
public enum ShaderBundleNaming
  Fields
| Name | Description | 
|---|---|
| Custom | Set the built-in bundle name prefix to the user specified value.  | 
      
| DefaultGroupGuid | Set the built-in bundle name prefix to the guid of the default group.  | 
      
| ProjectName | Set the built-in bundle name prefix to the hash of the project name.  |