Class SceneManagerState
Serializable object that can be used to save and restore the state of the editor scene manager.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
[Serializable]
public class SceneManagerState
  Methods
| Name | Description | 
|---|---|
| AddScenesForPlayMode(List<EditorBuildSettingsScene>) | Adds a set of scenes to the scene list for use in editor play mode.  | 
      
| Record(string) | Record the state of the EditorSceneManager and save to a JSON file.  | 
      
| Restore(string, bool) | Restore the state of the EditorSceneManager.  |