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    Class AddressablesPlayerBuildProcessor

    Maintains Addresssables build data when processing a player build.

    Inheritance
    object
    AddressablesPlayerBuildProcessor
    Implements
    IPreprocessBuildWithReport
    IPostprocessBuildWithReport
    IOrderedCallback
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Global Namespace
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public class AddressablesPlayerBuildProcessor : IPreprocessBuildWithReport, IPostprocessBuildWithReport, IOrderedCallback

    Properties

    Name Description
    callbackOrder

    Returns the player build processor callback order.

    Methods

    Name Description
    OnPostprocessBuild(BuildReport)

    Restores temporary data created as part of a build.

    OnPreprocessBuild(BuildReport)

    Initializes temporary build data.

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