Property ExceptionHandler
ExceptionHandler
Global exception handler. This will be called whenever an IAsyncOperation.OperationException is set to a non-null value.
Declaration
public static Action<AsyncOperationHandle, Exception> ExceptionHandler { get; set; }
Property Value
| Type | Description | 
|---|---|
| Action<AsyncOperationHandle, Exception> | 
Examples
using System;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement;
using UnityEngine.ResourceManagement.AsyncOperations;
internal class AddExceptionHandler : MonoBehaviour
{
    void Start()
    {
        ResourceManager.ExceptionHandler = CustomExceptionHandler;
    }
    // Gets called for every error scenario encountered during an operation.
    // A common use case for this is having InvalidKeyExceptions fail silently when
    // a location is missing for a given key.
    void CustomExceptionHandler(AsyncOperationHandle handle, Exception exception)
    {
        if (exception.GetType() != typeof(InvalidKeyException))
            Addressables.LogException(handle, exception);
    }
}