Class AddressablesDataBuilderInput
Data builder context object for Addressables.
Inherited Members
Namespace: UnityEditor.AddressableAssets.Build
Assembly: Unity.Addressables.Editor.dll
Syntax
public class AddressablesDataBuilderInput
  Constructors
| Name | Description | 
|---|---|
| AddressablesDataBuilderInput(AddressableAssetSettings) | Creates a default context object with values taken from the AddressableAssetSettings parameter.  | 
      
| AddressablesDataBuilderInput(AddressableAssetSettings, string) | Creates a default context object with values taken from the AddressableAssetSettings parameter.  | 
      
Fields
| Name | Description | 
|---|---|
| PathSuffix | can be used in testing to append a suffix to file paths  | 
      
| RuntimeCatalogFilename | The name of the default Runtime Catalog file.  | 
      
| RuntimeSettingsFilename | The name of the default Runtime Settings file.  | 
      
Properties
| Name | Description | 
|---|---|
| AddressableSettings | The main addressables settings object.  | 
      
| PlayerVersion | Player build version.  | 
      
| PreviousContentState | The asset content state of a previous build. This allows detection of deltas with the current build content state. This will be null in standard builds. This is only set during content update builds.  | 
      
| ProfilerEventsEnabled | Bool to signify if profiler events should be broadcast.  | 
      
| Registry | Registry of files created during the build  | 
      
| Target | Build target.  | 
      
| TargetGroup | Build target group.  |