Class AssetReferenceSprite
Sprite only asset reference.
Implements
Inherited Members
Namespace: UnityEngine.AddressableAssets
Assembly: Unity.Addressables.dll
Syntax
[Serializable]
public class AssetReferenceSprite : AssetReferenceT<Sprite>, IKeyEvaluator
  Constructors
| Name | Description | 
|---|---|
| AssetReferenceSprite(string) | Constructs a new reference to a AssetReferenceSprite.  | 
      
Properties
| Name | Description | 
|---|---|
| editorAsset | Typeless override of parent editorAsset. Used by the editor to represent the main asset referenced.  | 
      
Methods
| Name | Description | 
|---|---|
| ValidateAsset(string) | Checks whether the asset located at a path is valid for this asset reference. An asset is valid if it is of the correct type or if one of its sub-assets are.  |