Class AsyncOperationBase<TObject>
base class for implemented AsyncOperations, implements the needed interfaces and consolidates redundant code
Inherited Members
Namespace: UnityEngine.ResourceManagement.AsyncOperations
Assembly: Unity.ResourceManager.dll
Syntax
public abstract class AsyncOperationBase<TObject>Type Parameters
| Name | Description | 
|---|---|
| TObject | The type of the operation. | 
Constructors
| Name | Description | 
|---|---|
| AsyncOperationBase() | Basic constructor for AsyncOperationBase. | 
Fields
| Name | Description | 
|---|---|
| HasExecuted | True, If the operation has been executed, else false | 
Properties
| Name | Description | 
|---|---|
| DebugName | A custom operation should override this method to provide a debug friendly name for the operation. | 
| IsRunning | True if the current op has begun but hasn't yet reached completion. False otherwise. | 
| Progress | A custom operation should override this method to return the progress of the operation. | 
| ReferenceCount | The number of references that are using this operation. When the ReferenceCount reaches 0, this operation is Destroyed. | 
| Result | Accessor to Result of the operation. | 
Methods
| Name | Description | 
|---|---|
| Complete(TObject, bool, Exception, bool) | Complete the operation and invoke events. | 
| Complete(TObject, bool, string) | Complete the operation and invoke events. | 
| Complete(TObject, bool, string, bool) | Complete the operation and invoke events. | 
| DecrementReferenceCount() | Reduces the reference count for this operation by 1. If the reference count is reduced to 0, the operation is destroyed. | 
| Destroy() | This will be called by the resource manager when the reference count of the operation reaches zero. This method should not be called manually. A custom operation should override this method and release any held resources | 
| Execute() | This will be called by the resource manager after all dependent operation complete. This method should not be called manually. A custom operation should override this method and begin work when it is called. | 
| GetDependencies(List<AsyncOperationHandle>) | A custom operation should override this method to provide a list of AsyncOperationHandles that it depends on. | 
| IncrementReferenceCount() | Increments the reference count for this operation. | 
| InvokeWaitForCompletion() | Used for the implementation of WaitForCompletion in an IAsyncOperation. | 
| ToString() | Converts the information about the operation to a formatted string. | 
| WaitForCompletion() | Synchronously complete the async operation. |