Struct ContentUpdateScript.ContentUpdateContext
Contains build information used for updating assets.
Inherited Members
Namespace: UnityEditor .AddressableAssets .Build
Assembly: Unity.Addressables.Editor.dll
Syntax
public struct ContentUpdateScript.ContentUpdateContext
Fields
Name | Description |
---|---|
Bundle |
The mapping of a bundle's name to its internal bundle id. |
Content |
Stores the cached build data. |
Guid |
The mapping of an asset's guid to its cached asset state. |
Id |
The mapping of an asset's or bundle's internal id to its catalog entry. |
Previous |
The list of asset state information gathered from the previous build. |
Registry | Stores the paths of the files created during a build. |
Write |
Stores the asset bundle write information. |