Class CheckBundleDupeDependencies
Rule class to check for duplicate bundle dependencies
Inherited Members
Namespace: UnityEditor .AddressableAssets .Build.AnalyzeRules
Assembly: Unity.Addressables.Editor.dll
Syntax
public class CheckBundleDupeDependencies : BundleRuleBase
Properties
Name | Description |
---|---|
Can |
True if this rule can fix itself. If child class sets this to true, class must override FixIssues |
Check |
Results calculated by the duplicate bundle dependencies check. |
rule |
Display name for rule |
Methods
Name | Description |
---|---|
Calculate |
Calculate duplicate dependencies |
Check |
Check for duplicates among the dependencies and build implicit duplicates |
Clear |
Clear all previously gathered bundle data and analysis |
Fix |
Fix duplicates by moving to a new group |
Refresh |
Clear current analysis and rerun check for duplicates |