Addressables preferences reference
The Addressables package adds its own section to the Unity Editor Preferences window (File > Settings > Preferences > Addressables). The Addressables preferences include:
Preference | Description |
---|---|
Debug Build Layout | Enable this preference to make the build system produce the build layout report. This preference is disabled by default because it increases the time need to create a build. The build report contains a detailed description of each AssetBundle produced by the build. Refer to Diagnostic tools for a description of this and other analysis tools. |
Build Addressables on Player Build Only available in Unity 2021.2+ |
Choose whether Unity builds Addressables content as part of your Player build. Building Addressables content together with the Player can be convenient, but increases build time. This effect is greater on large projects because Unity also rebuilds Addressables content that hasn't had any assets modified. If you don't change your Addressables content between most builds, then set this propert to Do not Build Addressables content on Player Build. The options include: - Build Addressables content on Player Build: Always build Addressables content when building the Player. - Do not Build Addressables content on Player Build: Never build Addressables content when building the Player. If you change any Addressables content, you must rebuild it manually before building the Player. These preferences override the global preference for the current project and affect all contributors who build the project. |