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    Class VirtualAssetBundleRequestOptions

    Custom version of AssetBundleRequestOptions used to compute needed download size while bypassing the cache. In the future a virtual cache may be implemented.

    Inheritance
    object
    AssetBundleRequestOptions
    VirtualAssetBundleRequestOptions
    Implements
    ILocationSizeData
    Inherited Members
    AssetBundleRequestOptions.Hash
    AssetBundleRequestOptions.Crc
    AssetBundleRequestOptions.Timeout
    AssetBundleRequestOptions.ChunkedTransfer
    AssetBundleRequestOptions.RedirectLimit
    AssetBundleRequestOptions.RetryCount
    AssetBundleRequestOptions.BundleName
    AssetBundleRequestOptions.AssetLoadMode
    AssetBundleRequestOptions.BundleSize
    AssetBundleRequestOptions.UseCrcForCachedBundle
    AssetBundleRequestOptions.UseUnityWebRequestForLocalBundles
    AssetBundleRequestOptions.ClearOtherCachedVersionsWhenLoaded
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders.Simulation
    Assembly: Unity.ResourceManager.dll
    Syntax
    [Serializable]
    public class VirtualAssetBundleRequestOptions : AssetBundleRequestOptions, ILocationSizeData

    Methods

    Name Description
    ComputeSize(IResourceLocation, ResourceManager)

    Computes the amount of data needed to be downloaded for this bundle.

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