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    Class VirtualAssetBundleEntry

    Contains data needed to simulate a bundled asset

    Inheritance
    object
    VirtualAssetBundleEntry
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders.Simulation
    Assembly: Unity.ResourceManager.dll
    Syntax
    [Serializable]
    public class VirtualAssetBundleEntry

    Constructors

    Name Description
    VirtualAssetBundleEntry()

    Construct a new VirtualAssetBundleEntry

    VirtualAssetBundleEntry(string, long)

    Construct a new VirtualAssetBundleEntry

    Properties

    Name Description
    Name

    The name of the asset.

    Size

    The file size of the asset, in bytes.

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