Class AssetDatabaseProvider
Provides assets loaded via the AssetDatabase API. This provider is only available in the editor and is used for fast iteration or to simulate asset bundles when in play mode.
Inherited Members
Namespace: UnityEngine.ResourceManagement.ResourceProviders
Assembly: Unity.ResourceManager.dll
Syntax
public class AssetDatabaseProvider : ResourceProviderBase, IResourceProvider, IInitializableObject
Constructors
Name | Description |
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AssetDatabaseProvider() | Default constructor. |
AssetDatabaseProvider(float) | Constructor that allows for a sepcified delay for all requests. |
Methods
Name | Description |
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CanProvide(Type, IResourceLocation) | Determine if this provider can provide the specified object type from the specified location. |
Provide(ProvideHandle) | Provide the object specified in the provideHandle. |