docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Start

    Start(ProvideHandle)

    Stores AssetBundle loading information, starts loading the bundle.

    Declaration
    public void Start(ProvideHandle provideHandle)
    Parameters
    Type Name Description
    ProvideHandle provideHandle

    The container for information regarding loading the AssetBundle.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)