Event Completed
Completion event for the internal operation. If this is assigned on a completed operation, the callback is deferred until the LateUpdate of the current frame.
Namespace: UnityEngine.ResourceManagement.AsyncOperations
Assembly: Unity.ResourceManager.dll
Syntax
public event Action<AsyncOperationHandle<TObject>> Completed
Returns
Type | Description |
---|---|
Action<AsyncOperationHandle<TObject>> |