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    Class BuildLayout.LayoutHeader

    Helper class to wrap header values for BuildLayout

    Inheritance
    object
    BuildLayout.LayoutHeader
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.AddressableAssets.Build.Layout
    Assembly: Unity.Addressables.Editor.dll
    Syntax
    public class BuildLayout.LayoutHeader

    Properties

    Name Description
    BuildError

    Null or Empty if the build completed successfully, else contains error causing the failure

    BuildResultHash

    Hash of the build results

    BuildStart

    DateTime at the start of building Addressables

    BuildTarget

    Build Platform Addressables build is targeting

    BuildType

    If the build was a new build or an update for a previous build

    Duration

    Time in seconds taken to build Addressables Content

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