Property ExceptionHandler
ExceptionHandler
Global exception handler. This will be called whenever an IAsyncOperation.OperationException is set to a non-null value.
Declaration
public static Action<AsyncOperationHandle, Exception> ExceptionHandler { get; set; }
Property Value
Type | Description |
---|---|
Action<AsyncOperationHandle, Exception> |
Examples
using System;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement;
using UnityEngine.ResourceManagement.AsyncOperations;
internal class AddExceptionHandler : MonoBehaviour
{
void Start()
{
ResourceManager.ExceptionHandler = CustomExceptionHandler;
}
// Gets called for every error scenario encountered during an operation.
// A common use case for this is having InvalidKeyExceptions fail silently when
// a location is missing for a given key.
void CustomExceptionHandler(AsyncOperationHandle handle, Exception exception)
{
if (exception.GetType() != typeof(InvalidKeyException))
Addressables.LogException(handle, exception);
}
}