Event Destroyed
Event for handling the destruction of the operation.
Namespace: UnityEngine.ResourceManagement.AsyncOperations
Syntax
public event Action<AsyncOperationHandle> Destroyed
Returns
| Type | Description |
|---|---|
| Action<AsyncOperationHandle> |
Event for handling the destruction of the operation.
public event Action<AsyncOperationHandle> Destroyed
| Type | Description |
|---|---|
| Action<AsyncOperationHandle> |