Field m_AssetGUID
Namespace: UnityEngine.AddressableAssets
Syntax
[FormerlySerializedAs("m_assetGUID")]
[SerializeField]
protected string m_AssetGUID
Returns
| Type | Description |
|---|---|
| String |
[FormerlySerializedAs("m_assetGUID")]
[SerializeField]
protected string m_AssetGUID
| Type | Description |
|---|---|
| String |