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    Class AddressableAssetProfileSettings.ProfileIdData

    A container for profile specific data, such as the name and ID of a profile.

    Inheritance
    Object
    AddressableAssetProfileSettings.ProfileIdData
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Settings
    Syntax
    [Serializable]
    public class ProfileIdData

    Constructors

    Name Description
    ProfileIdData(String, String, Boolean)

    Create a new ProfileIdData.

    Properties

    Name Description
    Id

    The unique ID set to identify a specific profile.

    ProfileName

    The name of the specific profile.

    Methods

    Name Description
    SetName(String, AddressableAssetProfileSettings)

    Changes the name of a given profile and updates the values in the profile settings.

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    Generated by DocFX on 18 October 2023