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    Class BuildLayout.Bundle

    Data store for AssetBundle information.

    Inheritance
    Object
    BuildLayout.Bundle
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build.Layout
    Syntax
    [Serializable]
    public class Bundle

    Fields

    Name Description
    Compression

    The Compression method used for the AssetBundle.

    Dependencies

    A list of the direct dependencies of the AssetBundle

    ExpandedDependencies

    The full dependency list, flattened into a list

    Files

    List of the Files referenced by the AssetBundle

    FileSize

    The file size of the AssetBundle on disk, in bytes

    Group

    A reference to the Group data that this AssetBundle was generated from

    Name

    The name of the AssetBundle

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