docs.unity3d.com
    Show / Hide Table of Contents

    Method IsDataBuilt

    IsDataBuilt()

    Checks to see if the data is built for the given builder.

    Declaration
    public override bool IsDataBuilt()
    Returns
    Type Description
    Boolean

    Returns true if the data is built. Returns false otherwise.

    Overrides
    BuildScriptBase.IsDataBuilt()
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023