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    Class GenerateLocationListsTask

    The BuildTask used to create location lists for Addressable assets.

    Inheritance
    Object
    GenerateLocationListsTask
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build.BuildPipelineTasks
    Syntax
    public class GenerateLocationListsTask : IBuildTask

    Properties

    Name Description
    Version

    The GenerateLocationListsTask version.

    Methods

    Name Description
    ProcessInput(GenerateLocationListsTask.Input)

    Processes the Input data from the build and returns an organized struct of information, including dependencies and catalog loctions.

    Run()

    Runs the build task with the injected context.

    Run(IAddressableAssetsBuildContext, IBundleWriteData)

    Runs the build task with a give context and write data.

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    Generated by DocFX on 18 October 2023