docs.unity3d.com
    Show / Hide Table of Contents

    Method BuildAndGetResourceDependencies

    BuildAndGetResourceDependencies(AddressableAssetSettings, String[])

    Calculates and gathers dependencies for built in data.

    Declaration
    protected ReturnCode BuildAndGetResourceDependencies(AddressableAssetSettings settings, string[] builtInResourcesPaths)
    Parameters
    Type Name Description
    AddressableAssetSettings settings

    The AddressableAssetSettings to pull data from.

    String[] builtInResourcesPaths

    The paths that lead to all the built in Resource locations

    Returns
    Type Description
    ReturnCode

    A ReturnCode indicating various levels of success or failure.

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023