Class LinkedListNodeCache<T>
Cache for nodes of LinkedLists. This can be used to eliminate GC allocations.
Namespace: UnityEngine.ResourceManagement.Util
Syntax
public class LinkedListNodeCache<T> : object
Type Parameters
Name | Description |
---|---|
T | The type of node. |
Methods
Name | Description |
---|---|
Acquire(T) | Creates or returns a LinkedListNode of the requested type and set the value. |
Release(LinkedListNode<T>) | Release the linked list node for later use. |