Method ProvideScene
ProvideScene(ResourceManager, IResourceLocation, LoadSceneMode, Boolean, Int32)
Load a scene at a specified resource location.
Declaration
public AsyncOperationHandle<SceneInstance> ProvideScene(ResourceManager resourceManager, IResourceLocation location, LoadSceneMode loadMode, bool activateOnLoad, int priority)
Parameters
Type |
Name |
Description |
ResourceManager |
resourceManager |
The resource manager to use for loading dependencies.
|
IResourceLocation |
location |
The location of the scene.
|
LoadSceneMode |
loadMode |
Load mode for the scene.
|
Boolean |
activateOnLoad |
If true, the scene is activated as soon as it finished loading. Otherwise it needs to be activated via the returned SceneInstance object.
|
Int32 |
priority |
The loading priority for the load.
|
Returns
Type |
Description |
AsyncOperationHandle<SceneInstance> |
An operation handle for the loading of the scene. The scene is wrapped in a SceneInstance object to support delayed activation.
|
Implements
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