Struct ProvideHandle
Container for all data need by providers to fulfill requests.
Namespace: UnityEngine.ResourceManagement.ResourceProviders
Syntax
public struct ProvideHandle
Properties
Name | Description |
---|---|
DependencyCount | Number of dependencies. |
Location | The location for the request. |
ResourceManager | The ResourceManager used to create the operation. |
Type | The requested object type. |
Methods
Name | Description |
---|---|
Complete<T>(T, Boolean, Exception) | Called to complete the operation. |
GetDependencies(IList<Object>) | Get the depedency objects. |
GetDependency<TDepObject>(Int32) | Get a specific dependency object. |
SetDownloadProgressCallbacks(Func<DownloadStatus>) | Set the func for handling download progress requests. |
SetProgressCallback(Func<Single>) | Set the func for handling progress requests. |
SetWaitForCompletionCallback(Func<Boolean>) | Set the func for handling a request to wait for the completion of the operation |