Class PlatformMappingService
Determines the Addressables build platform that should be used based on the target player build platform.
Namespace: UnityEngine.AddressableAssets
Syntax
public class PlatformMappingService : object
Methods
Name | Description |
---|---|
GetPlatform() | Retrieves the Addressables build platform that is being used. |
GetPlatformPathSubFolder() | Retrieves the Addressables platform subfolder of the build platform that is being used. |