Class LinkedListNodeCache<T>
Cache for nodes of LinkedLists. This can be used to eliminate GC allocations.
Inherited Members
Namespace: UnityEngine.ResourceManagement.Util
Syntax
public class LinkedListNodeCache<T>
Type Parameters
| Name | Description |
|---|---|
| T | The type of node. |
Methods
| Name | Description |
|---|---|
| Acquire(T) | Creates or returns a LinkedListNode of the requested type and set the value. |
| Release(LinkedListNode<T>) | Release the linked list node for later use. |