Enum BundledAssetGroupSchema.BundlePackingMode
Defines how bundles are created.
Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
Syntax
public enum BundlePackingMode
Fields
| Name | Description | Value |
|---|---|---|
| PackTogether | Creates a bundle for all non-scene entries and another for all scenes entries. |
0 |
| PackSeparately | Creates a bundle per entry. This is useful if each entry is a folder as all sub entries will go to the same bundle. |
1 |
| PackTogetherByLabel | Creates a bundle per unique set of labels |
2 |