Enum BundledAssetGroupSchema.BundleInternalIdMode
Defines how internal bundles are named. This is used for both caching and for inter-bundle dependecies. If possible, GroupGuidProjectIdHash should be used as it is stable and unique between projects.
Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
Syntax
public enum BundleInternalIdMode
Fields
Name | Description | Value |
---|---|---|
GroupGuid | Use the guid of the group asset |
0 |
GroupGuidProjectIdHash | Use the hash of the group asset guid and the project id |
1 |
GroupGuidProjectIdEntriesHash | Use the hash of the group asset, the project id and the guids of the entries in the group |
2 |