Class AddressableAssetsBundleBuildParameters
Custom bundle parameter container that provides custom compression settings per bundle.
Inherited Members
UnityEditor.Build.Pipeline.BuildParameters.NonRecursiveDependencies
Namespace: UnityEditor.AddressableAssets.Build.DataBuilders
Syntax
public class AddressableAssetsBundleBuildParameters : BundleBuildParameters, IBundleBuildParameters, IBuildParameters, IContextObject
Constructors
Name | Description |
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AddressableAssetsBundleBuildParameters(AddressableAssetSettings, Dictionary<String, String>, BuildTarget, BuildTargetGroup, String) | Create a AddressableAssetsBundleBuildParameters with data needed to determine the correct compression per bundle. |
Methods
Name | Description |
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GetCompressionForIdentifier(String) | Get the compressions settings for the specified asset bundle. |