Enum BundledAssetGroupSchema.BundleInternalIdMode
Defines how internal bundles are named. This is used for both caching and for inter-bundle dependecies. If possible, GroupGuidProjectIdHash should be used as it is stable and unique between projects.
Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
Syntax
public enum BundleInternalIdMode
Fields
| Name | Description | Value | 
|---|---|---|
| GroupGuid | Use the guid of the group asset  | 
0 | 
| GroupGuidProjectIdHash | Use the hash of the group asset guid and the project id  | 
1 | 
| GroupGuidProjectIdEntriesHash | Use the hash of the group asset, the project id and the guids of the entries in the group  | 
2 |