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    Class CachedBundleState

    Cached state of asset bundles.

    Inheritance
    Object
    CachedBundleState
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets.Build
    Syntax
    [Serializable]
    public class CachedBundleState

    Fields

    bundleFileId

    The name of the cached asset states bundle file.

    Declaration
    public string bundleFileId
    Field Value
    Type Description
    String

    data

    The cached bundle state data.

    Declaration
    public object data
    Field Value
    Type Description
    Object
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